![]() When bandaging another player, they will now receive a message.Several variations of crafted headbands added.Flare gun now spawns with a pile of flares - flare rounds can stack.Pickaxe changed to a secondary weapon - increased spawn rate.All types of ammo can now spawn in piles.Adjusted the maximum pile size for some rounds.Moved all exit locations a little further away to reduce chance of being killed when exiting.Vehicles will no longer leak fuel/oil when not running.Adjusted particle effects for the f100 truck.Sedan added - multiple color variations.Timers no longer reset when moving around in the menu.Brute mutant added - stronger and tougher than other mutants.Mutants now have an increased chance to have loot and can have more than one item.New variations of three story buildings added.Ambient sounds areas improved with correct setup and recommendations from Crytek.Removed some static items from the world that are now spawned and usable to reduce confusion (tents, etc.).Player corpse not being visible issue should be fixed.Default spec is now Medium instead of High.Maximum view distance now varies based on spec (from 1km to 4km) - Object Detail video setting.Volumetric fog is disabled, but normal fog still exists.Spawned items from tents/vehicles/AI corpses should be restored when logging back in (would disappear before).Shader cache regenerated with latest data - should help reduce stutters/freezing.Fixed players not properly becoming non-relevant to other players.Server will only start if its data can be loaded from the database (should fix missing bases issue).Improvements to manage items in tents and crates.If you drop them in your base's radius they will persist through a server restart.When dropped they will stay in the general area where they were dropped at.With your hands empty, you may pick up animals and carry them around.Animals may be killed and harvested/looted.Roosters and pigs are currently spawning in game - more animals will be added in future updates.It is a very lightweight, networked system for simple animals in the game (non-aggressive) The first iteration of our new animal system is included in this update. Right now the only thing you can carry are animals, but more items/features will be added in future updates. For building a lot of platforms and storage to be a space hoarder players needs to Collect lots of Resin.We have added support for being able to carry objects in your hands (pick them up with no weapon equipped). By pressing âTâ to create a Tether and run both power and oxygen to Astroneer. ![]() Players will need to make Tethers To go anywhere. Players may get a Starter Platform and Medium Printer by using the landing pad. players can Customize and decorate their bases, vehicles as they want. By using terrain, they can build a ramp into the sky. Players use tools to reform the planet, to dig, yo collect and to built anything.for this,they use their deforms. Players can build custom bases, create vehicles, create anything they can imagine. players explore planet, reshape the outer space and unlock the mysteries of the universe. It is a survival, adventures and open world game. Next version of the game was released on February 6, 2019. In December 16,2016 first version of the game was released. A adventure game developed by System Era Soft works.
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